Produce pixels on the server and stream each change. DOM mutations mark tiles dirty, Sandom repaints those tiles, and the encoder sends frames over a socket.
Generate chart and diagram images from DOM and CSS without starting or retaining a browser process.
Produce stable baselines with a fixed WebAssembly layout engine. The same DOM produces the same pixels.
Sandom produces a WebGPU texture before it produces an image. Apply a shader, use the texture as a scene material, or keep mutating its DOM.